HDR Design Error If individual frames
are too large, it may be that due to a memory can not be reserved error, it can happen that the subsequent frame has a very poor quality because there is not enough memory left for it. For example,
you can see that in the 3D model of mine above. In the current Killjoys episode (Season 4 Episode 2) you can see the perfect solution to the problem: Although the video is in HDR but the dynamic
usage is throttled. As an example, for example, could create a GIF that displays 100 frames per second. The normal frames would have HD quality and then you just create a single image, which is 400
mb in size, so the memory is overloaded. In order to avoid such graphics errors, one should reduce the movements in frames and, as on the GIF above, note that such graphics are broken down into
sectors, so these sectors should be marked in the calculation of the frames if they contain no motion. Furthermore, it makes sense to choose a higher black or green value in HDR content, as they are
more used due to filled preferences.
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